


On the off-chance that you're one of those there it is. You may already know that, but I see so many new players never *become* players because they're too busy trying to cram the lore of games they're not even playing. Last post sheet with more contracts for changeling the lost by Mr Gone. You don't need to know this stuff to play V:tM. Use this forum for the discussion of all things NWoD.

At its heart, V:tM is a game in which you tell your ST about a vampire and they tell you about stuff that happens to them.Įvery step you take into the V:tM metaplot is a step away from your vampire, their life, and what matters to them.Įvery step you take into Mage, Werewolf, Wraith or Changeling is a step away from vampires in general, and from the themes of a solid and well-told vampire story.Įvery single last thing you read up on before you even play for the first time is something you can't discover and react to in play - and I'd hope that actually playing the game is something you plan on doing at some stage? You can afford to tune out a *huge* amount of this stuff if you're "just starting on Vampire the Masquerade." Just ignore it.
